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Intelligent Cinematography and Editing

Active since 2015 · 11 editions

The intelligent analysis and computation of cinematic elements including placement of virtual cameras, transitions between shots and lighting, shows great promise to extend the communicative power of the film arts into the artificial environments of games and virtual worlds. When paired with emerging depth-sensing cameras and computer vision algorithms, intelligent cinematography algorithms increasingly find applications in real-world cinematography as well. These intelligent cinematic systems can play a role not just for entertainment, but also for training, education, health-care communication, simulation, visualization and many other contexts. The automatic creation of viewpoints, motions and cuts in these environments holds the potential to produce video sequences appropriate for the wide range of applications and tailored to specific spatial, temporal, communicative, user and application contexts.

This workshop intends to bring together leading researchers from fields including 3D graphics, artificial intelligence, computer vision, visualization, interactive narrative, cognitive and perceptual psychology, computational linguistics, computational aesthetics, visual effects and others related to aspects of automatic camera control and film editing.

Bibliometrics

  • 64 Publications
  • 11 Editions
  • 29,799 Downloads
  • 125 Citations

Organisation

Steering Committee

  • Remi Ronfard
  • Marc Christie

Editions

  1. 2025 WICED 2025: Joint event with Expressive 2025 London, UK May 11th - 12th, 2025

    Proceedings in the EG digital library.

  2. 2025 WICED 2025: Joint event with Expressive 2025 London, UK May 11th - 12th, 2025

    Proceedings in the EG digital library.

  3. 2022 WICED 2022 Reims, France 28 April 2022

    ISBN 978-3-03868-173-1 Proceedings in the EG digital library.

2015 2025
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  1. 2022 WICED 2022 Reims, France 28 April 2022

    ISBN 978-3-03868-173-1 Proceedings in the EG digital library.

  2. 2020 WICED 2020 Norrköping, Sweden May 25-29, 2020 (Virtual)

    ISBN 978-3-03868-127-4 Proceedings in the EG digital library.

  3. 2020 WICED 2020 Norrköping, Sweden May 25-29, 2020 (Virtual)

    ISBN 978-3-03868-127-4 Proceedings in the EG digital library.

  4. 2017 WICED 2017 Lyon, France April 2017

    ISBN 978-3-03868-031-4 Proceedings in the EG digital library.

  5. 2017 WICED 2017 Lyon, France April 2017

    ISBN 978-3-03868-031-4 Proceedings in the EG digital library.

  6. 2016 WICED 2016

    ISBN 978-3-03868-005-5 Proceedings in the EG digital library.

  7. 2016 WICED 2016 Lisbon, Portugal May 09

    ISBN 978-3-03868-005-5 Proceedings in the EG digital library.

  8. 2015 WICED 2015 Zurich, Switzerland May 04

    ISBN 978-3-905674-79-8 Proceedings in the EG digital library.

Topics

  • Animation 8
  • Media arts 7
  • Three Dimensional Graphics and Realism 7
  • Applied computing 6
  • Computing methodologies 6
  • Video analysis 4
  • Computational photography 3
  • Fine arts 3
  • Methodology and Techniques 3
  • Shape modeling 3
  • User studies 3
  • Virtual reality 3
  • Vision and Scene understanding 3
  • Animation H.5.2 [Information Interfaces and Presentation] 2
  • Information systems 2
  • Interaction Techniques 2
  • Interaction styles 2
  • Machine learning 2
  • Motion 2
  • Multimedia databases 2
  • Neural networks 2
  • Non 2
  • Sensors and actuators 2
  • User Interfaces 2
  • photorealistic rendering 2

Frequent authors

  • Marc Christie — 11 papers, 16 citations
  • Rémi Ronfard — 9 papers, 23 citations
  • Hui-Yin Wu — 8 papers, 17 citations
  • Vineet Gandhi — 6 papers, 17 citations
  • Quentin Galvane — 5 papers, 22 citations
  • Tsai-Yen Li — 3 papers, 0 citations
  • Christophe Lino — 3 papers, 6 citations
  • Rafael Kuffner dos Anjos — 2 papers, 0 citations
  • William Bares — 2 papers, 1 citations
  • Daniel Berio — 2 papers, 0 citations
  • Marie-Paule Cani — 2 papers, 0 citations
  • Julien Fleureau — 2 papers, 21 citations
  • Toon Goedemé — 2 papers, 3 citations
  • Pascal Guehl — 2 papers, 0 citations
  • Philippe Guillotel — 2 papers, 21 citations
  • Moneish Kumar — 2 papers, 1 citations
  • K. L. Bhanu Moorthy — 2 papers, 1 citations
  • Roberto Ranon — 2 papers, 0 citations
  • Jarek Rossignac — 2 papers, 0 citations
  • Lucile Sassatelli — 2 papers, 1 citations
  • Stephan Schwan — 2 papers, 2 citations
  • Sudheer Achary — 1 papers, 1 citations
  • Bram Aerts — 1 papers, 3 citations
  • Noam Aigerman — 1 papers, 1 citations
  • Sydney Aiken — 1 papers, 1 citations
  • Ken Anjyo — 1 papers, 0 citations
  • Olivier Aubert — 1 papers, 0 citations
  • Tunç Ozan Aydın — 1 papers, 7 citations
  • Adela Barbulescu — 1 papers, 1 citations
  • Nicholas Barrash — 1 papers, 0 citations
  • Loïc Barthe — 1 papers, 0 citations
  • John Bateman — 1 papers, 0 citations
  • Mehul Bhatt — 1 papers, 0 citations
  • Markus Billeter — 1 papers, 0 citations
  • Laurent Boiron — 1 papers, 9 citations
  • Samuel Boivin — 1 papers, 0 citations
  • Georges-Pierre Bonneau — 1 papers, 3 citations
  • Jean-Baptiste Bordier — 1 papers, 0 citations
  • Adrien Bousseau — 1 papers, 0 citations
  • Pratikkumar Bulani — 1 papers, 1 citations

Size: papers. Colour: citations 23

Frequent affiliations

  • Centre National de la Recherche Scientifique — 6 papers
  • Institut national de recherche en sciences et technologies du numérique — 5 papers
  • Narrative (Sweden) — 4 papers
  • Université Côte d'Azur — 4 papers
  • ETH Zurich — 3 papers
  • International Institute of Information Technology, Hyderabad — 3 papers
  • Laboratoire Jean Kuntzmann — 3 papers
  • Observatoire de la Côte d’Azur — 3 papers
  • Technicolor (France) — 3 papers
  • Université Grenoble Alpes — 3 papers
  • Université de Rennes — 3 papers
  • Centre Inria de l'Université Grenoble Alpes — 2 papers
  • College of Charleston — 2 papers
  • Georgia Institute of Technology — 2 papers
  • Goldsmiths University of London — 2 papers
  • Institut Polytechnique de Paris — 2 papers
  • Institut Universitaire de France — 2 papers
  • Institut polytechnique de Grenoble — 2 papers
  • KU Leuven — 2 papers
  • Laboratoire d'Informatique de l'École Polytechnique — 2 papers
  • Leibniz-Institut für Wissensmedien — 2 papers
  • National Chengchi University — 2 papers
  • Technicolor (Germany) — 2 papers
  • University of Bremen — 2 papers
  • University of Leeds — 2 papers
  • University of Udine — 2 papers
  • Walt Disney (United States) — 2 papers
  • École Polytechnique — 2 papers
  • Aalborg University — 1 papers
  • Brandenburg University of Technology Cottbus-Senftenberg — 1 papers
  • California State University, Sacramento — 1 papers
  • Carleton University — 1 papers
  • Centre Inria d'Université Côte d'Azur — 1 papers
  • Digital Science (United States) — 1 papers
  • Duke University — 1 papers
  • Indian Institute of Technology Hyderabad — 1 papers
  • Institut de Recherche en Informatique de Toulouse — 1 papers
  • Institut de Recherche en Informatique et Systèmes Aléatoires — 1 papers
  • Intel (United States) — 1 papers
  • International Institute of Information Technology — 1 papers

Size: papers. Affiliation data via OpenAlex; coverage varies by edition.