Active since 1999 · 26 editions
Bibliometrics
- 592 Publications
- 26 Editions
- 924,664 Downloads
- 12,586 Citations
Organisation
Steering Committee
- George Drettakis Chair
- Nicolas Holzschuch
- Wojciech Jarosz
- Steve Marschner
- Tamy Boubekeur
- Holly Rushmeier
- Elmar Eisenmann
Editions
2025 EGSR25: 36th Eurographics Symposium on Rendering
2024 EGSR24: 35th Eurographics Symposium on Rendering
2023 EGSR23: 34th Eurographics Symposium on Rendering
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2022 EGSR22: 33rd Eurographics Symposium on Rendering
2021 EGSR21: 32nd Eurographics Symposium on Rendering
2020 EGSR20: 31st Eurographics Symposium on Rendering
2019 EGSR19: 30th Eurographics Symposium on Rendering
2018 EGSR18: 29th Eurographics Symposium on Rendering
2017 EGSR17: 28th Eurographics Symposium on Rendering
2016 EGSR16: 27th Eurographics Symposium on Rendering
2015 EGSR15: 26th Eurographics Symposium on Rendering
2014 EGSR14: 25th Eurographics Symposium on Rendering
2013 EGSR13: 24th Eurographics Symposium on Rendering
2012 EGSR12: 23th Eurographics Symposium on Rendering
2011 EGSR11: 22th Eurographics Symposium on Rendering
2010 EGSR10: 21th Eurographics Symposium on Rendering
2009 EGSR09: 20th Eurographics Symposium on Rendering
2008 EGSR08: 19th Eurographics Symposium on Rendering
2007 EGSR07: 18th Eurographics Symposium on Rendering
2006 EGSR06: 17th Eurographics Symposium on Rendering
2005 EGSR05: 16th Eurographics Symposium on Rendering
2004 EGSR04: 15th Eurographics Symposium on Rendering
2003 EGSR03: 14th Eurographics Symposium on Rendering
2002 2002_EGWR02: 13th Eurographics Workshop on Rendering
2001 2001_EGWR01: 12th Eurographics Workshop on Rendering
1999 1999_EGWR99: 10th Eurographics Workshop on Rendering
Topics
- Computing methodologies 76
- Three Dimensional Graphics and Realism 41
- Ray tracing 38
- Reflectance modeling 33
- Rendering 32
- shading 18
- Color 17
- Image processing 16
- Picture/Image Generation 16
- and texture 16
- shadowing 16
- Three-Dimensional Graphics and Realism 12
- Neural networks 11
- Raytracing 11
- Image 7
- Non 7
- photorealistic rendering 7
- Computer graphics 6
- Mathematics of computing 6
- Rasterization 6
- Texturing 6
- Visibility 6
- based rendering 6
- Applications 5
- Stochastic processes 5
Frequent affiliations
- Institut national de recherche en sciences et technologies du numérique — 49 papers
- Centre National de la Recherche Scientifique — 20 papers
- Adobe Systems (United States) — 18 papers
- Karlsruhe Institute of Technology — 15 papers
- Max Planck Institute for Informatics — 15 papers
- TU Wien — 15 papers
- Dartmouth College — 14 papers
- Dartmouth Hospital — 13 papers
- Walt Disney (United States) — 13 papers
- Cornell University — 12 papers
- KU Leuven — 12 papers
- Charles University — 11 papers
- Massachusetts Institute of Technology — 11 papers
- University of Utah — 10 papers
- Czech Technical University in Prague — 9 papers
- ETH Zurich — 9 papers
- Microsoft (United States) — 9 papers
- University of Bonn — 9 papers
- University of California San Diego — 9 papers
- Zhejiang University — 9 papers
- Intel (United Kingdom) — 8 papers
- Saarland University — 8 papers
- Universidad de Zaragoza — 8 papers
- University of California, Berkeley — 8 papers
- University of North Carolina at Chapel Hill — 8 papers
- Université Grenoble Alpes — 8 papers
- MIT Computer Science and Artificial Intelligence Laboratory — 7 papers
- Max Planck Society — 7 papers
- University College London — 7 papers
- Nvidia (United Kingdom) — 6 papers
- Shandong University — 6 papers
- Technische Universität Braunschweig — 6 papers
- Tsinghua University — 6 papers
- Télécom Paris — 6 papers
- University of British Columbia — 6 papers
- University of Central Florida — 6 papers
- University of Toronto — 6 papers
- Delft University of Technology — 5 papers
- Imperial College London — 5 papers
- Laboratoire Jean Kuntzmann — 5 papers
Size: papers. Affiliation data via OpenAlex; coverage varies by edition.
Most downloaded papers
- Deep Compositional Denoising for High-quality Monte Carlo Rendering 2021 742,462
- Can't Invert the CDF? The Triangle-Cut Parameterization of the Region under the Curve 2020 11,938
- Importance Resampling for Global Illumination 2005 2,951
- SPaGS: Fast and Accurate 3D Gaussian Splatting for Spherical Panoramas 2025 2,695
- A Scalable and Production Ready Sky and Atmosphere Rendering Technique 2020 2,064
- Real-Time Importance Deep Shadows Maps with Hardware Ray Tracing 2025 2,021
- Real-time Image-based Lighting of Glints 2025 1,656
- Interactive Control over Temporal Consistency while Stylizing Video Streams 2023 1,490
- Artist-Inator: Text-based, Gloss-aware Non-photorealistic Stylization 2025 1,261
- Semi-Procedural Textures Using Point Process Texture Basis Functions 2020 1,259
