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PerGraVAR: Second International Workshop on Perception-driven Graphics and Displays for VR and AR
March 8 - March 9
At the core of most graphics rendering systems lies the question of how to turn a description of an n-dimensional model into a representation that can be presented visually to an observer. Hereby, the primary subject is the most essential perceptual channel, human vision. The goal of this workshop is to gain a better understanding of the various techniques and systems that exploit limitations or address the potential of the human visual system to create a more intense or comprehensible visual experience in Extended Reality (XR), encompassing Virtual, Augmented, and Mixed Reality (VR/AR/MR).