Reinhard Klein is Professor and Head of the Computer Graphics Group and director of the Institute of Computer Science, University of Bonn, Germany.
He studied Mathematics and Physics at the University of Tübingen, Germany, from where he received his MS in Mathematics in 1989 and his PhD in computer science in 1995. In 1999 he received an appointment as lecturer (“Habilitation”) in computer science also from the University of Tübingen, with a thesis in computer graphics. In September 1999 he became an Associate Professor at the University of Darmstadt, Germany and head of the research group Animation and Image Communication at the Fraunhofer Institute for Computer Graphics. Since October 2000 he is professor at the University of Bonn.
He has been leading and coordinating research at international level in advanced and interdisciplinary fields (such as computer graphics, geometry processing, visualization, virtual reality, photorealistic rendering and acquisition of surface reflectance properties), strongly interacting with outstanding industrial and social application fields: from collaborative industrial design to cultural heritage, from decision support tools for security applications to high quality acquisition and rendering.
He participated to several EC projects (RealReflect, EPOCH, COHERENT, MERCW, 3DCOFORM, DuraArK). He was in charge of several international commitments, including editorial tasks for Computer Graphics Forum and the ACM J. of Computing and Cultural Heritage, organization of international conferences or workshops and participations in international conference Programme Committees. He organised Pacific Graphics 2003 together with Wenping Wang as Program Co-Chair.
His work covered several different topics in computer graphics, such as: technologies for compact representations and efficient processing of very large triangle meshes(including simplification, multiresolution encoding, compression, view-dependent and out-of-core rendering algorithms for mesh and point cloud hierarchies); high-quality acquisition and rendering of optically complicated materials (BRDF and BTF data), including studies on spectral optical material properties and perceptual issues of optical material properties; 3D object retrieval, similarity of 3D objects and symmetry detection within architectural 3D scenes.
Reinhard Klein is the author of over 400 scientific refereed papers, with more than five thousand citations (according to Microsoft Academic Search). Those works have been published extensively in the leading journals and conferences in the field.
His contributions to EUROGRAPHICS include having served as elected member of the EG Executive Committee, Editorial Board Member of the international journal Computer Graphics Forum and being IPC member of many EG events (annual conference and symposia).
Reinhard Klein was elected to a Fellowship of the Association in recognition of:
- his scientific contributions to the advancement of computer graphics;
- his outstanding leadership in the field of computer graphics;
- his contributions to the Eurographics Association Executive Board, Computer Graphics Forum, and to the organization of scientific events, programme committees and chairmanship.
Wolfgang Heidrich is currently a Professor of Computer Science at the University of British Columbia in Vancouver, Canada. He received a Diplom degree in Computer Science from the University of Erlangen in 1995 and a M.Math degree from the University of Waterloo in1996. After his PhD (with honors) at the University of Erlangen in 1999 under the supervision of Hans-Peter Seidel, he was a Postdoc at the Max-Planck-Institut für Informatik in Saarbrücken. In 2000 he moved to the UBC, first as Assistant Professor, from 2004 on as Associate Professor. He was awarded the Dolby Research Chair in Computer Science in 2008 and he was promoted to Full Professor in 2010. He is on the faculty of the IMAGER Computer Graphics Lab, the largest computer graphics group in Canada, and he also holds appointments in the Laboratory for Computational Intelligence, in the Institute for Applied Mathematics, and in the Peter Wall Institute for Advanced Studies.
Wolfgang’s research interests are at the intersection of computer graphics, machine vision, optics, imaging, and perception. A significant portion of his research in the past few years has been on high dynamic range imaging and display devices. Brightside Technologies, a startup company commercializing the first true HDR display technology was acquired by Dolby Inc. in 2007. Since then, Brightside has been transformed into Dolby Canada, am imaging research facility operating out of Vancouver. In May 2008, Dolby funded his research chair to support activities in HDR imaging and related topics. Wolfgang Heidrich has an outstanding record of publication of more than 100 articles in Journals, out of those are 15 in CGF/Eurographics and 15 in ACM TOG/SIGGRAPH.
Wolfgang is very well known and highly esteemed in the scientific community of computer graphics and visual computing and thus widely active and internationally involved in program and conference committees and professional societies. He has served Eurographics in numerous ways including program co-chair of Graphics Hardware 2002, Graphics Interface 2004, and the Symposium on Rendering 2006. He is an elected member of the Eurographics Executive Committee and active in the Eurographics Canadian Chapter.
Wolfgang Heidrich is nominated for election to a fellowship of the Association in recognition of
- his broad and high-quality research in visual computing and his innovation in display devices and
- his contributions to the Eurographics as author, event organizer and volunteer in the Canadian Chapter and in the Executive Committee.
Philipp Slusallek is a Full Professor of Computer Science at Saarland University. He received a Diploma degree in Physics in 1990 from the University of Tübingen, and a Ph.D. in Computer Graphics in 1995 from the University of Erlangen. From, 1992-1998 he headed the research group on physically-based rendering as part of the Computer Graphics Laboratory in Erlangen. In 1998 and 1999, he was a visiting assistant professor at Stanford University where he worked with Pat Hanrahan. In 1999 Philipp Slusallek joined the Computer Science department at Saarland University where he directs the Graphics group. In 2008 Philipp became the director of the Agents and Simulated Reality department at the German Research Center for Artificial Intelligence (DFKI), a position he holds on top of his faculty appointment. In 2009 he also became the Director of Research at the Intel Visual Computing Institute which is located at Saarland University and which he has helped to create and develop. Furthermore, he is involved in various large scale national and international research programmes where he plays leading roles. Most notably, since 2007 he serves as a principal investigator within the Cluster of Excellence in Multimodal Computing and Interaction funded by the German National Science Foundation.
Philipp Slusallek research interests are broad and cover many areas in Computer Graphics. Besides light transport and rendering, he and his team have contributed significantly to the state of the art in graphics hardware, specifically in novel architectures for ray-tracing. Further research interests of him include realtime image synthesis, 3D internet and web graphics, high performance computing, programming models for graphics, agent technology and the boundary between graphics and artificial intelligence. His numerous publications are highly referenced and serve as an inspiration for research groups all over the world.
Philipp Slussallek is widely known and respected as a senior academic and he holds many international collaborations. He has served on the scientific programme committees of many major EUROGRAPHICS related conferences and workshops.
He also served as program chair of the EUROGRAPHICS workshops on Graphics Hardware in 2005 and in 2008, and on the EUROGRAPHICS Symposium on Rendering in 1997. Further services to our community include the chairman of the EUROGRAPHICS Working Group on Graphics Hardware and High Performance Graphics.
Philipp Slussallek was elected to a Fellowship of the Association in recognition of:
1. His outstanding scientific contributions to physics-based rendering technology, specifically his pioneering research on hardware architectures for realtime ray tracing.
2. His authorship of many seminal texts on graphics research published at the EUROGRAPHICS conference series and workshops.
3. His promotion of XML3D technology and standards throughout academia and industry.
4. His contributions to the Eurographics Association through chairman-ship of workshops and participation in conference committees.